In a world of synthetic imagery, Planet Aspera stands for reality — the true Earth

In a world of synthetic imagery, Planet Aspera stands for reality — the true Earth

Built from reality. Crafted for large screen.

Built from reality. Crafted for large screen.

PLANETKA turns real-world Earth data into cinematic worlds — where every mountain, ocean, and city is real.

PLANETKA turns real-world Earth data into cinematic worlds — where every mountain, ocean, and city is real.

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Tomáš gríger

The Creator of Planet Aspera

"Tomáš Gríger is the creator of PLANETKA, a high-fidelity Earth visualization system built on real satellite and elevation data. His work blends scientific accuracy with artistic design, transforming the real planet into visually stunning imagery for film, television, design, and digital storytelling. Tomáš focuses on creating tools and visuals that make the Earth itself the subject of art and communication."

The focus of PLANETKA is one object — the Earth — but at the highest level of realism and precision.

The focus of PLANETKA is one object — the Earth — but at the highest level of realism and precision.

PLANETKA is the result of passion, patience, and years of dedication to a single idea — creating the most detailed and visually consistent digital Earth ever made from real satellite data. Built entirely from Sentinel-2 imagery and refined through countless hours of scripting and manual work, it represents the fusion of science and art — a handcrafted planet designed for filmmakers, educators, marketeers, and anyone who wants to see our world in its purest, most breathtaking form.
PLANETKA is the result of passion, patience, and years of dedication to a single idea — creating the most detailed and visually consistent digital Earth ever made from real satellite data. Built entirely from Sentinel-2 imagery and refined through countless hours of scripting and manual work, it represents the fusion of science and art — a handcrafted planet designed for filmmakers, educators, marketeers, and anyone who wants to see our world in its purest, most breathtaking form.
Tools used in production
Tools used in production
01.
Blender
01.
Blender
01.
Blender
02.
Nuke
02.
Nuke
02.
Nuke
03.
Houdini
03.
Houdini
03.
Houdini
04.
Python
04.
Python
04.
Python

Meet the Creator

Meet the Creator

I’m a Slovakia-based Technical VFX Artist — formerly a math teacher and data analyst — now fully focused on crafting ultra-realistic, cinematic visuals of Earth.


Over the past years, I’ve built a complete planetary rendering system from scratch: from handcrafted textures reaching up to 8 trillion pixels to a fully automated, cinema-grade rendering pipeline.

When I’m not behind the computer, you’ll often find me roaming the European countryside with my dog, studying landscapes and skies, and gathering inspiration for the PLANETKA project.

I’m a Slovakia-based Technical VFX Artist — formerly a math teacher and data analyst — now fully focused on crafting ultra-realistic, cinematic visuals of Earth.


Over the past years, I’ve built a complete planetary rendering system from scratch: from handcrafted textures reaching up to 8 trillion pixels to a fully automated, cinema-grade rendering pipeline.

When I’m not behind the computer, you’ll often find me roaming the European countryside with my dog, studying landscapes and skies, and gathering inspiration for the PLANETKA project.

Team Member

Tomáš Gríger

Technical VFX Artist & Creator of PLANETKA
Team Member

Tomáš Gríger

Technical VFX Artist & Creator of PLANETKA
Team Member

Tomáš Gríger

Technical VFX Artist & Creator of PLANETKA

The World is Big. Your Visuals Should Be Too.

Craft stunning Earth visuals with me.

The World is Big. Your Visuals Should Be Too.

Craft stunning Earth visuals with me.

The World is Big. Your Visuals Should Be Too.

Craft stunning Earth visuals with me.