The creator of Planet aspera
The creator of Planet aspera
I produce ultra-realistic cinematic journeys around our planet
I produce ultra-realistic cinematic journeys around our planet
My Mission
My Mission
To deliver cinematic Earth visuals with a level of clarity, beauty, and realism no stock texture, map, AI or plugin ever could.
To deliver cinematic Earth visuals with a level of clarity, beauty, and realism no stock texture, map, AI or plugin ever could.
How I do it
How I do it
To make PLANETKA possible, I’ve mastered a mix of disciplines: 3D modeling and texturing, compositing, Python automation, geospatial data processing, math and data analysis, and cinematic VFX. Every skill helps turn real-world Earth data into visuals that are both accurate and breathtaking.
To make PLANETKA possible, I’ve mastered a mix of disciplines: 3D modeling and texturing, compositing, Python automation, geospatial data processing, math and data analysis, and cinematic VFX. Every skill helps turn real-world Earth data into visuals that are both accurate and breathtaking.
My Daily Toolset
My Daily Toolset
Meet the Creator
Meet the Creator
I’m a Slovakia-based Technical VFX Artist — formerly a math teacher and data analyst — now fully focused on crafting ultra-realistic, cinematic visuals of Earth.
Over the past years, I’ve built a complete planetary rendering system from scratch: from handcrafted textures reaching up to 8 trillion pixels to a fully automated, cinema-grade rendering pipeline.
When I’m not behind the computer, you’ll often find me roaming the European countryside with my dog, studying landscapes and skies, and gathering inspiration for the PLANETKA project.
I’m a Slovakia-based Technical VFX Artist — formerly a math teacher and data analyst — now fully focused on crafting ultra-realistic, cinematic visuals of Earth.
Over the past years, I’ve built a complete planetary rendering system from scratch: from handcrafted textures reaching up to 8 trillion pixels to a fully automated, cinema-grade rendering pipeline.
When I’m not behind the computer, you’ll often find me roaming the European countryside with my dog, studying landscapes and skies, and gathering inspiration for the PLANETKA project.

Tomáš Gríger
Technical VFX Artist & Creator of PLANETKA

Tomáš Gríger
Technical VFX Artist & Creator of PLANETKA

Tomáš Gríger
Technical VFX Artist & Creator of PLANETKA
The World is Big. Your Visuals Should Be Too.
The World is Big. Your Visuals Should Be Too.
The World is Big. Your Visuals Should Be Too.







